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Geschrieben von gateacc
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Tuesday, 13. May 2008 |
Hier findet ihr alle Interviews, rund um Left4Dead:
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PCGH #1
(13.05.2008)
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We recently met Doug Lombardi, and asked him some questions about Left 4 Dead. The answers we got, dealt with the Source Engine, the visual appearance and the game play. Below you find the first part of the interview, the rest will follow soon.
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PCGH #2
(12.05.2008)
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Now here is the second part of our interview with Doug Lombardi about Left 4 Dead. After dealing with the Source Engine and the use on multiple platforms in part 1, we now turn to DX10, multithreading and the question of visual highlights.
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